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CO-SKILLS PROGRAMS (version 5.2)

Visual Sustained Attention Auditory Sustained Attention Divided Attention Visual Memory Figural Memory
Pattern Memory Visual Verbal Memory Letters-Syllables-Words Reading-Decoding Pictograms
Spelling Anagrams Classification Series Completion Analogies
Visual Tracking Hand-Eye Coordination Perceptual Speed Field Independence Shape Recognition
Puzzles Spatial Orientation Labyrinths Spatial Relations Spatial Visualisation
Visual Perspective Arithmetic Strategies    

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Reading: Decoding Letters syllables and words
Cognitive training

Readind training program: Automatic and accurate decoding of letters, syllables and words, which is a primary process involved in reading, facilitates reading comprehension. Several dyslexia problems are associated with poor decoding. Indeed, people with dyslexia have difficulty discriminating between linguistic signs and often confuse letters and syllables.

Decoding draws upon visual discrimination, which is based on the perception and analysis of contours for the purpose of identification. The exercises proposed here train comparison, identification, and visual material selection skills. This program particularly focuses on letters and series of letters that are often confused by children and adults with reading difficulties.

Target Clientele

Children and adults (5 years and older) who:

NOTE: May be used by anyone as a simple cognitive training activity.

Target Skills

Mode: Visual
Principal skill(s) targeted: Decoding (reading)


Stimuli Classes: Sole 48

Scenario and task: A frog in a pond is trying to impress a lady frog by gathering the letters, syllables, or words of her desire. The lilies in the pond contain targets or distracters, which may be letters, syllables or words that visually resemble each other. The lady frog at the top of the screen tells the frog what the target is. The client must move the frog and hop onto lilies containing the target. When the client has found all the targets, he/she must signal the end of the search by moving the frog to the lily containing the word « End », located in the bottom right-hand side of the screen.

Throughout the exercise, one can access the «Session» menu by clicking on the right-hand mouse button.

Response mode(s): Use the arrow keys or the mouse to position the frog just below the target and then press the space bar or click on the mouse in order to make it hop onto the target.

Feedback: When client selects a distracter, the frog changes appearance (like he ate something bad!). A table at the end of the scenario shows the number of errors, missed targets and targets obtained.

Difficulty Level Variables

Level Completion Criterion: Points are allocated to the client for his or her performance. They are attributed according to the number of correct and incorrect selections, as well as the time taken to complete each of the scenarios. To move to a higher level, the client must accumulate 2 000 points.

The exam

The exam is comprised of 5 items.



« Help the frog gather the targets. Press the space bar or the left-hand button of the mouse to collect them. Once all the targets have been collected, move the frog to the " END " lily. »